All players now spawn with Crowbar instead of Rocket Launcher by default, with the ability to change Starting Weapon (or unlock all) before entering map.
Upgraded Portals performance by reducing draw calls on render target, conserving same quality level.
Creation and setup of Kosm Dedicated Server build - it will be made available when v0.8 officially releases.
Reverted Forward Shading to its default setting.
Upgraded project compatibility to v4.27.
Footsteps, Misc Sounds and Attenuation Settingsīelow you'll find all changes and tweaks made from previous to current version of the project: v0.8 (In Development.).
■ SPECTATOR MODE including Player View Target, Third-Person View and Free Roam Camera ■ AI BOT with Hearing/Sight Perception System Supported Operating System: Windows 32/64-bit, Linux and Oculus-Rift ready.Ĭheck Releases section to download the binaries for your platform.įull Air Control - forward vector is controlled by the direction of player's crosshair and Character gains Acceleration when swinging mouse. Input Compatibility: Keyboard/Mouse, Gamepad Controller and VR Set Compatible. Platform Compatibility: PC, PS4, Xbox and VR (Oculus, Steam, Valve Index, Vive). Unreal Engine Compatibility Version: v4.26 uproject file which you can freely customize using Unreal Engine 4.Ĭurrent Published Build: v0.7 (view Changelog) Project with fully customizable Blueprints to tune your project up - it includes 2 Character Blueprints with distinct movement, defined as VQ3 and CPMA, an AI Bot and Ragdoll, Spectator Mode, 9 Weapons, 2 Maps for you to make all your testing, an Health/Armor/Ammo System and much more, all replicated for online gameplay. Kosm: Classic FPS Template For Unreal Engine 4Ĭlassic Arena First-Person-Shooter Mechanics.